2.10.2007

The Machine is Us

Finally getting some time to go through my RSS feeds and actually view interesting things.

This is awesome.

And I'm working on paperShoes.

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NY Time Reveals Reporter Michael Gordon is a Tape Recorder

This is awesome. "Michael Gordon" is possibly the most unbiased news reporter ever, and should be nominated for a Pulitzer. Possibly two.

http://thismodernworld.com/3537

According to Jill Abramson, the paper’s Managing Editor, Gordon was purchased for $27.95 at a Radio Shack on West 43rd Street. Describing the situation as “a prank” that had “gotten slightly out of hand,” Abramson said the paper had decided to acknowledge Gordon’s identity because—after the tape recorder’s front page story today, “Deadliest Bomb in Iraq Is Made by Iran, U.S. Says”—there “was no place left to take the joke.”

Keller described how he and Abramson “really had a good laugh” while preparing the Iran story, which is based on the following sourcing:
U.S. Says…United States intelligence asserts…reflects broad agreement among American intelligence agencies…civilian and military officials from a broad range of government agencies provided…military officials say…The officials said…The assessment was described in interviews over the past several weeks with American officials…Administration officials said…according to the intelligence…According to American intelligence…Some American intelligence experts believe…they assert…notes a still-classified American intelligence report…a senior administration official said…according to Western officials…Officials said…An American intelligence assessment described to The New York Times said…Other officials believe…American military officers say…American officials say…According to American intelligence agencies…Assessments by American intelligence agencies say…Marine officials say…American intelligence agencies are concerned…Gen. Peter Pace, the chairman of the Joint Chiefs of Staff, said last week.

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1.05.2007

Games

I have subscribed to PysOrg.com's RSS feed to dig up interesting science tid bits to be used in A4H. Today, however, an article turned up that related to a meeting at work.

The department I'm in, Branded Entertainment, is studying what makes games fun. One of the things that we discussed was the difficulty of the objective - what makes it fun.

We had a good discussion. Then I read this article about a simulation where a computer plays ping pong against a human wearing lenticular goggles.

http://www.physorg.com/news87121098.html

"The avatar itself played quite human-like. It could adjust its level in response to its human opponent, in a sense mimicking the human—although the scientists programmed the computer to perform slightly superior to the human for greater enjoyment. By restricting the area of the table where the avatar hits the ball on the human’s side, as well as restricting the height and speed of the ball, the scientists could program different degrees of difficulty. Further, they could allow the avatar to make occasional mistakes by adding random noise, and even make the avatar fatigued by increasing noise over the game. "

This is exactly what we were talking about. The computer is an opponent who can be flawless. The computer actually has to be programmed to lose. In this simulation, the user is giving a problem, a computer opponent who can to play perfectly, and a slight edge. As long as the user has more stamina and accurracy than the computer is programmed to have, the user will get a workout and a win.

When you exercise, muscle mass gets built from the resistence of the weights. It tears down your body a bit, your body builds itself back up, and you feel better.

Playing a one player game, like Solitaire, Tetris, a crossword puzzle, etc. generally means being given a puzzle, a rule, and a chance to break the rule. This rule provides resistance that provides a challenge. The rule breaker helps make it slightly more achievable, and create an environment that fosters strategy.

In solitaire, the puzzle is in how you arrange the cards. The rule is that you can't place cards on blank spaces. The rule breaker is you can put Kings down in blank spaces. Without the rule breaker you would have to recieve a deal in which all four kings were at the bottom of separate piles, a pretty unlikely occurrance.

In Tetris, the challenge is to keep the playing area from filling up with blocks. The rule is that the blocks do not go away. The rule breaker is that if you fill up one line with no gaps, that line dissappears.

In a crossword puzzle, you are given one hint and must come up with the word with the same number of letters. Because the words cross, answering one question correctly gives a hint at the other words. Answering it wrong keeps you from getting all the clues right.

Ok, maybe that's a bad example. I was trying to avoid using video games. The idea is a bit of a work in progress, but it's interesting.

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1.03.2007

Advertising Your Work

Justin and I have been chatting about self-promotion/showing off our work. Specifically, we want to:

1) Put our work in front of someone who wants us to create stories for them professionally.

2) Put our work in front of a mass audience who will appreciate it, and build a community around it.

3) Do it on a budget.

Granted, if there has every been a time in history where this is possible, it's now. The internet is a big place, but a lot happens here.

The three things I think we will need to accomplish this:

1) A distribution method. This can either be scalable or will have to change as we need to distribute things at a higher quality. YouTube and Flickr are fine for now, but DVDs and Books would be great. Why would people want things at a higher quality? Because we would be prominent enough for doing work that demands quality. Sure, YouTube is fine for watching that frat boy get smacked in the dinger by a trailer hitch, but you wouldn't want to watch a film that way.

2) A reputation for doing high quality work. This partly comes from promotion, but a lot of people can promote themselves without having any real value. Mostly, I call them politicians. This still leads us to the first thing we need...

3) High quality content. I think this is also the most flexible. We can show films, sketches, stories, ideas, etc. as long as they are presented in an engaging manner. We're artists - this is supposed to be the easy part.

Linking point 3 to point 1: This content should reference each other, be accessible by each other (flickr links to YouTube, YouTube links to blog, blog links to flickr, etc.) I also believe there's an interface for accessing all of this stuff in one browser window, similiar to some other Web 2.0 stuff I've seen recently. Think better than MySpace, close to the Google Family.

What does this mean? Expect something in the next three months. I can't give away all my secrets.

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