This is my collection of work that I can show publicly. Some of it is client work, some of it is personal tests. It's a constant work in progress, but that's the fun part.

The software I use most frequenly is Maya. I also rely on After Effects, Flash, and the ubiquitous Photoshop.

I've also used Houdini and Shake, and tinkered around with other tools.

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First, I think. If it's not a concept no one has thought of before, it's an exercise. I draw and ink on paper, scan the drawing, and paint in Photoshop, Adobe Sketchbook Pro, or Painter. Anything is worth drawing, as long as it is drawn in an inventive way.